Roadmap
Four rings, each drawn before the next begins. Not a calendar — a description of what a player can do at every ring.
The four rings of development
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I Shipped The Proof
roughly an MVP / proof of concept
One Mage, one Fire spell, one enemy that fights back. Thirty seconds of honest combat — the whole game lives or dies here.
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II In progress The Prologue
roughly a vertical slice
A single-player, handcrafted vertical slice. One zone, one boss, one fate. The loop under story.
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III Scoped The Contested Map
roughly an alpha
Eight classes on a shared map, the cities open, and Ethea arguing with itself around you.
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IV Horizon The Open World
roughly an open beta and launch
Persistent Ethea, the economy alive, the politics of the five cities in play. The door held open for those who signed up early.
We publish the ring, not the date.
A note from development“We publish the ring, not the date.”
We will tell you the ring we are in, and when we move on. We will not tell you the month — estimated windows spend trust before it is earned.
When a ring closes, Stories carries the essay. Community carries the celebration. The calendar, as ever, remains silent.
Follow every ring as it opens.
The devlog carries every update. The community hears it first.