A Mage, a Fire, a single enemy.
You sit down at the first forge. You pick up a Fire spell, you cast it, and you decide whether thirty seconds of combat feel honest. Nothing else in the game matters until this does.
- Take one Mage, bring one Fire rotation against one enemy that can fight back.
- Spend resources, watch them return, feel the weight of every cast.
- Read a HUD that tells the truth — bars, numerals, timing, nothing cosmetic.